Infocom's Zork text-adventures for CBM/PET
Special thanks belongs to Edilbert Kirk for programming a Z-Machine-Interpreter in assembler. Supported computers are:
- CBM 8032
- CBM 8096 / CBM 8296
- VC-20 (32K / 40K)
The interpreters on each disk are the same, only the story file differs. Saving and restoring is possible.
z-source.zip — Interpreter source (public domain)
Colossal Cave Adventure
Adventure (also known as ADVENT or Colossal Cave) was one of the earliest computer adventure games. The release of the original version was in 1976. This version was abridged for PET by Jim Butterfield and edited for 80 column displays by Bill Bright.
ccadventure.d80 — Colossal Cave Adventure
Temple of Apshai
Temple of Apshai is a dungeon crawl role-playing video game developed and published by Automated Simulations (later renamed to Epyx) in 1979. Originating on the TRS-80 and Commodore PET, it was followed by several updated versions for other computers between 1980 and 1986. Temple of Apshai was the first title using the Dunjonquest gameplay system.
Though it was originally released for the Commodore PET, this version originates from a non-PET version which was modified by Edilbert Kirk to run on the PET again.